Articles

User-assisted Sphere-mesh Construction
Davide Paolillo, Andrea Taroni, Marco Tarini
Presented at STAG 2023
An interactive editor of sphere meshes.
🥇 Best Paper Award!
A better way to construct sphere-meshes from triangle meshes.
[extended version of the previous article]
Code & Data
You can find here the official GitHub repository with the C++ implementation for the automatic construction and manual tweaking tool.
A set of tri-meshes that we used in our articles as target shapes: Download 📁
The output sphere-meshes in a simple and self-explanatory txt file: Download 📁
The output sphere-meshes in a YAML format, for easy import inside of the editor: Download 📁
Videos
A showcase of our sphere-mesh editor, visualising the transition from a sphere-mesh to the connectivity.
A preliminary physical simulation with a sphere-mesh acting as a rigid body, colliding with a set of planes.
A preliminary physical simulation with a sphere-mesh acting as a rigid body, where a soft-body slide on top of it.