Time and place:
Monday 16:00..18:00 - Sigma Room
(Dipartimento - via Celoria 18)
Thursday 16:30..18:30 - Omega Room
(Dipartimento - via Celoria 18)
Lecturer:
Marco Tarini (me!)
Language:
English
Modality:
Lectures are held in-person.
Lectures & slides:
Slides will be available shortly after each lecture. They are intended only as a visual support for the presentation of the covered topics, and are not always meant to be self-sufficient. They, however, double as a first material for the study, and a
more than detailed index of each covered subjects.
00 | 2025-04-27 (Thursday) 16:30..18:30 Omega Room |
Course presentation & introduction | Game of the Week: EvoLand by Nicolas Cannasse (Shiro Games) |
01 | 2025-03-03 (Monday) 16:00..18:00 Omega Room |
Games Math: points, vectors, versors 1/2 | |
02 | 2025-03-06 (Thursday) 16:30..18:30 Omega Room |
Games Math: points, vectors, versors 2/2 |
Game of the Week: 4D Toys (and Miegakure) by Marc ten Bosch |
03 | 2025-03-10 (Monday) 16:00..18:00 Omega Room |
Games Math: points, vectors, versors 3/3 Games Math: transforms 1/2 |
|
04 | 2025-03-13 (Thursday) 16:30..18:30 Omega Room |
Games Math: transforms 2/2 Games Math: rotations 1/3 |
Game of the Week: BirdSong by Daniel Linssen |
05 | 2025-03-17 (Monday) 16:00..18:00 Omega Room |
Games Math: rotations 2/3 | |
06 | 2025-03-20 (Thursday) 16:30..18:30 Omega Room |
Games Math: rotations 3/3 | Game of the Week: Baba is You by Arvi Teikari |
07 | 2025-03-24 (Monday) 16:00..18:00 Omega Room |
Games Math: rotations (exercises) Games Math: rotations (final note) The scene graph |
Game of the Week: Superliminal by Logan Fieth |
08 | 2025-04-27 (Thursday) 16:30..18:30 Omega Room |
Games Physics: dynamics 1/4 | |
09 | 2025-04-31 (Monday) 16:00..18:00 Omega Room |
Next Lecture! |
Suggested textbook:
(No textbook is required)
For the math part: Mathematics for 3D Game Programming
and Computer Graphics
For a subset of the topics: Game Engine Architecture (esp. Part III)
Exam modality:
Written test (in the form of a quiz on a computer, duration 90 Min)
followed by an oral exam.
Links:
Course page on Ariel
Course abstract
C++ Minilab (not part of this course, but maybe interesting)
Extra notes on dual-quaternions (not part of the course/exam, but maybe useful)