Time and place:
Monday 16:00..18:00 - Sigma Room
(Dipartimento - via Celoria 18)
Thursday 16:30..18:30 - Omega Room
(Dipartimento - via Celoria 18)
Lecturer:
Marco Tarini (me!)
Language:
English
Modality:
Lectures are held in-person.
Lectures & slides:
Slides will be available shortly after each lecture. They are intended only as a visual support for the presentation of the covered topics, and are not always meant to be self-sufficient. They, however, double as a first material for the study, and a
more than detailed index of each covered subjects.
00 | 2024-02-27 (Thursday) 16:30..18:30 Omega Room |
Course presentation & introduction | First lecture! |
Suggested textbook:
(No textbook is required)
For the math part: Mathematics for 3D Game Programming
and Computer Graphics
For a subset of the topics: Game Engine Architecture (esp. Part III)
Exam modality:
Written test (in the form of a quiz on a computer, duration 90 Min)
followed by an oral exam.